Goblin

These Nimble Folk come in various unique tribes

Razer Teeth:

 * Worg Rider: Greenskins have an amicable relationship with worgs, whom they ride into battle. You have proficiency in the Animal Handling skill.
 * Iron Teeth: Your unarmed strikes deal 1d8 piercing damage, and now are a Bite attackas your Razer Sharp teeth are Filed and sharped for war

Dusters:

 * Naturally Stealthy: You can attempt to hide even when you are obscured only by a creature that is at least one size larger than you.
 * Heat Acclimation: You have advantage on saving throws against effects that deal fire damage, as well as to resist the effects of extreme heat.

Hemo:

 * Superior Darkvision: You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
 * Sunlight Sensitivity: You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
 * Blood Drinker: You do not need to eat or sleep, but you can ingest food and drink if you wish, though this food is always bland and stale to you. If you go for longer then seven days without drinking blood, you suffer one level of exhaustion on the midnight of that day, which can only be removed by drinking blood. After consuming blood, you recover all levels of exhaustion. If you reach six levels of exhaustion due to this trait, you die. To drink blood, when you grapple a creature, as a bonus action, you may bite them, dealing 1d8 piercing damage and drinking their blood to fulfill your blood requirement for the day.

Ourak:

 * Bog Swimmer: Ourak hit and run tactics usually include a good dose of swimming through less than cooperative waters. You have a swimming speed of 30 feet.
 * Swamp Life. You have advantage on saving throws against poison and diseases, and you have resistance against poison damage. You have grown Gills that let you breathe underwater.