Minotaur

These Giants are few and far between with their large horns and Ferocity in Battle

Labyrinth:

 * Labyrinthine Recall: You can perfectly recall any path you have traveled within the last week.
 * Superior Darkvision: You have 120 feet of darkvision.
 * Sunlight Sensitivity. You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.

Abyssal:

 * The Void: Your blood grants you resilience against elemental attacks. Choose one from Fire, Cold, Necrotic. Radiant  You have resistance to your chosen element, this choice can be changed during a long rest taken inside a layer of the abyss.
 * Siege Monster: You deal double damage to structures.

Plains:

 * Ranchers: You are proficient in either the Nature or Animal Handling skill.
 * Striders Endurance. When you dash your base movement speed is now 40 ft.

Gorgon:

 * Metal-Skinned: You are immune to being petrified.
 * Living Construct: You are classified as being a construct and do not need to eat, drink, sleep or breathe. Additionally, you do not sleep and instead enter an 'inactive' mode where you are completely inactive but are fully aware of their surroundings. In this mode you only need 4 hours of this state to receive the benefits of a long rest.