Orc

Orcs along with many other Greenskins work in tribes in many different Wastelands

Grey:

 * Tactical Genius. Grey Orcs are master tacticians. If you miss an attack roll with a weapon, you can choose to draw upon your knowledge of warfare, gaining a bonus to your roll equal to your Intelligence modifier (minimum 1). Once you use this trait, you can't use it again until you complete a short or long rest.
 * Martial Adept: Because of your training, you can perform special combat maneuvers. You gain the benefits of the Martial Adept feat.

Blue:

 * Emissary of the Sea: Aquatic beasts have an extraordinary affinity with your people. You can communicate simple ideas with beasts that can breathe water. They can understand the meaning of your words, though you have no special ability to understand them in return.
 * Seaborn: You have a swimming speed of 30 feet, and you can hold your breath for up to 15 minutes at a time.

Red:

 * Relentless Endurance: When you are reduced to 0 Hit Points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a Long Rest.
 * Savage Attacks: When you score a critical hit with a melee weapon Attack, you can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit.

Purple:

 * Dark Intuition: You had to do dark things, you had to learn even darker things. You gain proficiency in one skill of your choice from Arcana, Stealth, and Survival.
 * Superior Darkvision: Your darkvision has a range of 120 feet.
 * Sunlight Sensitivity: While in sunlight, you have disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.

Green:

 * Storyteller: The nature of the tribe means that you have heard stories of all kinds, and one day your tribe will expect you to tell stories as well. Whenever you make a Charisma (Performance) check to tell a story, you are considered proficient in the Performance skill and add double your proficiency bonus to the check, instead of your normal proficiency bonus.
 * Armor Training: You have proficiency with light and medium armor.